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Posts Tagged ‘games’

A black day for Germany

Wednesday, March 11th, 2009

Driving home this evening I got aware about some special news break within the normal radio program. Listening to a comment of our "Angie" speaking about a black day for Germany made me curious and I focused to what the had to say.

This morning 16 humans got killed by a teenager taking a gun with him into his school and firing it without warning first. A school at Winnenden, a town within Baden Württemberg (not even far away).

How scaring and unbelievable it that? Doesn’t this only happens far away in the "States"?

No, for sure not! But happening something like this directly within "your frontyard" – ok, there are a few Kilometre in between – is scaring and does make me feeling stunned and speechless.

What has gone wrong? The raising of this teenager by his parents? Or did the whole system fail? Was it the extensive playing of "violent" games on the PC on an ongoing basis, as a lot of people in the news do now assume?

Honestly I have no answer. I’m speechless today ….

 

Playing

Sunday, January 4th, 2009

I know that a lot of people have fun using their computers, playstations, gamepads, handhelds or mobile phones for playing games. That is ok for sure, a big business to make money … and at the end everyone should do at his or her pleasure anyway.

Personally I’m not much into this kind of amusement. I was never ever really good in driving a car on a TV screen and besides SimCity and a few early DOS based computer games I’ve never did spend much time with "games".

So when I speak about playing with my computers, I’m talking about spending time with them discovering something new. Learning or modify things and therefore making them able to do or serve things they couldn’t do before.

Last few days I did spend time playing with my new toys which I have mentioned earlier before. It was good time and I learned a lot about it and got a deeper idea about the concepts behind. Now it would not have been even necessary, as for I got an unlocked version I couldn’t prevent to read about the "breaking it" instructions and knowing about was the "point of no return" starting to "play" with it.

Today now feeling prepare enough, I finally did it … a full cycle through all … ending up in restoring initial and original state again. Somewhere in between I must have missed something as for not all features did work in "broken" mode as wished.

But this is nothing I do mind – it was no wated time at all – just the intro into another "playing session". And I’m sure it will not last long until I can’t resist anymore, starting again with it. ;-)

Sure it is not necessary …. but it is possible!